On April 6 2017, Xbox and Digital Foundry collaborated to reveal the full specs of the upcoming Project Scorpio. Due towards the tail end of 2017, the upgraded Xbox One console will undoubtedly be a true powerhouse, towering over what the PS4 Pro is currently capable of.
Since the initial reveal of the Xbox One, Microsoft has to be applauded on their efforts to reverse the console’s early misfortunes. A renewed focus on games has put it in a relatively strong position, however Sony’s PS4 still retains a considerable lead in sales that shows no sign of slowing.
Microsoft has been oddly quiet in recent months. Exclusive games have been thin on the ground, with no new announcements on the immediate horizon. Whilst the reaction to the Scorpio’s specs has been generally positive, it will amount to nothing if Microsoft can’t back up its new venture with games. After all, a console is merely a weapon without ammunition.
The PS4 has shown time and time again that a strong line-up is a lot more important than technical specs. 2017 alone has already seen the launches of Nioh, Nier: Automata, Horizon: Zero Dawn and Persona 5, all of which have been critically acclaimed. And it’s only April. Similarly, Nintendo’s new console Switch has seen tremendous early success, mostly thanks to the might of The Legend of Zelda: Breath of the Wild (which I recently called the greatest game of all time).
The Scorpio will have games, though. Of course it will. Revealing the specs now, ahead of E3, puts the company in a strong position for their keynote. Without bogging down the presentation with facts and numbers, it frees up their time to talk about the most important thing: the games. Microsoft’s silence hasn’t been for nothing, and it’s obvious at this point that the company is biding their time for E3, ready to unleash a slew of titles to accompany their new machine.
Scorpio probably won’t set the industry alight when it launches. It’s a premium machine with a premium price for a very particular audience. Xbox One is not out of the running just yet though, and I’ve a feeling its best games are yet to be seen.